Professional Projects
A sample of the game titles that I am professionally proud of!
Game Programmer
Implemented all of the UI system
Handled audio integrations
Designed and implemented the quest system
DIY Daily Routine (2023)
Gameplay Programmer | Unity C#
3D Hybrid Casual - Life Simulator
Gameplay Programmer
Implemented and designed all levels.
Improved the Cost Per Install (CPI) and D1 Retention of the game significantly.
Incorporated Analytics into the game.
Handled UI / UX for every level.
Sole programmer in-charge until the studio stopped supporting the game.
Gameplay Programmer
Added and designed 60 levels.
Improved the Cost Per Install (CPI) and D1 Retention of the game significantly.
Reduced bugs and improved the performance of the game.
Incorporated Analytics into the game.
Handled UI / UX for every level.
Sole programmer in-charge until the studio stopped supporting the game.
Ejen Ali : Emergency (2019 - 2021)
Gameplay Programmer | Unity C#
3D Action Platformer
Gameplay Programmer
Maintained and expanded the Melee + Ranged combat systems.
Added new characters, gadgets, levels and inventories.
Expanded the AI system (finite state machines) for enemies and allies for combat and patrol.
Added new events in-game with specific levels and enemies including boss fight.
Renewed the Asset bundle system for adding new levels.
Incorporated Analytics into the game.
Handled UI / UX for every level.
Eventually became the sole programmer in-charge until the studio stopped supporting the game.
Mak Cun's Adventure (2018 - 2019)
Gameplay Programmer | Unity C#
2D Business Simulator / Shop Management
Gameplay Programmer
Added new levels and upgrades.
Expanded the cooking gameplay system by adding new ways to cook and different ingredients to prepare.
Led a group of 5 programmers while making this game. Each with different shop / levels to handle.
Incorporated Analytics and Ads into the game.
Handled UI / UX for the new levels.