Personal works
My fun side projects!
Advanced Match-3 is a 2D puzzle Match-3 game, inspired heavily by Candy Crush that I made within one month for a technical test initially, but afterwards I added a few more stuffs of my own, purely for my own satisfaction. It was a fun experience and the result is quite satisfying I'd say.
Currently, it is not published anywhere and I'm not planning to publish them in the future too. This game is just meant to be a fun prototype. Feel free to download the project file!
Has infinite procedural levels with increasing difficulties.
Has multiple types of power-ups that are similar to Candy Crush!
Multiple optimizations were used such as object pooling, assets compression and resources unloading.
All of the configurable data are stored in ScriptableObjects for easier configurations.
Herobox (2018)
Unity C#
Google Play Store
3D Endless Runner
Combat
AI Navigation
Boss Fight
Herobox is a 3D endless runner with minor combat gameplay. It is my first ever project since I started learning to program and also my first shipped game on Google Play Store (if only I knew about itch.io or gamejolt beforehand).
Currently, it is removed from the Google Play Store due to the game's deprecating assets and not aligned with the store's current guidelines. Furthermore, I already lost all of the game's project files due to lack of backup and stolen laptop. All I have about this game are these 3 gifs and my memories. But no worries, I will always remember my first baby.
Has 25 levels with 5 levels for each different environment.
A story based game with light dialogues.
All characters are made and designed by me in Blender.
Has 3 types of power-ups that will spawn randomly along the game's track.
Uses one-button melee and one-button shoot combat system.
Applied object pooling and procedural generation for the game's track.
Applied inverted hull method on the characters' and tracks' model to make them appear outlined.